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Post by licktastic on Aug 7, 2015 23:40:53 GMT
The idea that a single way of matching someone vs an opponent is a extremely naive way of thinking. I read posts on here saying that everyone has a chance. Yea...thats completely not true... how can a person that doesn't even have an option to buy lvl 7 batteries and parts face against a person that has over 13000 matches played...I also keep reading that the reason these people's NWL rating is so low is because they just came back from being gone for so long...yea thats not even a factor here. Also keep reading that lvl doesn't matter...well I hate to tell you but it does...if you have access to more parts at higher lvls how does that not make a difference? NWL should effect your "rank" in the "league" not who you are faced against more competitive matches vs closer matched players means better games and more fun to watch than someone getting blown away 15-0. attached a pic of the last person i was matched against... i of course lost. I really enjoy the game to be completely honest. But this matching system is highly flawed. also getting absolutely nothing but a tiny amount of exp from a lose is very frustrating seeing as your always matched with players that have won way more games than you have even played.
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thebestteameva
Beginner
Posts: 11
Team Name (A-Team): Thebestteameva
Team Name (B-Team): MalevolentForce, OutKast, Jared,
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Post by thebestteameva on Aug 8, 2015 14:53:25 GMT
Level doesn't matter. How many matches they have doesn't matter either. Who's to say their not using their "B" team, that's lower level then your team. Who's to say they aren't just putting in 1 bot? Also, for future reference. Normally in matches like that, you won't lose as much NWL, so don't worry about it so much. How many games they've won, lost, or played, don't matter, whatsoever.
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Post by glyderz on Aug 8, 2015 21:09:47 GMT
Oh NeuronFrance. How many times have we met?
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Post by Turricano77 on Aug 9, 2015 6:01:37 GMT
Level doesn't matter. How many matches they have doesn't matter either. Who's to say their not using their "B" team, that's lower level then your team. Who's to say they aren't just putting in 1 bot? Also, for future reference. Normally in matches like that, you won't lose as much NWL, so don't worry about it so much. How many games they've won, lost, or played, don't matter, whatsoever. This hits the nail on the head. You will come across teams that do drop, but Motivation and team selection does play a key part in their teams performance.
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Post by Turricano77 on Aug 9, 2015 6:04:55 GMT
Oh NeuronFrance. How many times have we met? I'm pretty sure this guy has played in excess of 10000 games but he has lost the most matches of any team.
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Post by cassiopeia on Aug 9, 2015 11:18:31 GMT
Indeed if you think that Match count is the problem then you obviously dont understand it. These guys have been playing pretty much from the beginning of this game wich was 1,5 year ago. Besides that many players in the mean time actually have started over with new neurons maybe even multiple times.
Some things to take into consideration.
-Motivation system, this really can make a 1000nwl team become a 700-800 nwl team. I struggle to win those matches at 80% motivation. -Parts make a big difference to, try to play same the same team with AG-AU batteries and U-PU and you will be shocked about the level difference you can get without boosting/sups) In other words parts do matter. -New Neurons, obviously many teams experiment with new neurons and often start over with them several times. Factory allows you to manufacture neurons. Playing new neurons obvisouly weakens the team and thus lower NWL. - More slots also means more neurons, most teams play minimum of 3 teams in one team. I do this to, however due to level difference you will also automaticaly drop into the NWL zone that youre team is capable to play.
You also need to know how the matching works, when you start a game it wil search for another team in the same NWL. However when it cant find someone the range of NWL will be increased by x % every X minutes. So basicaly lets say if nobody playes, i start a match at 1000 nwl and you start one at 500 nwl, at some point it will match us, and a trashing could be the result. In other wors when limited people are playing its also easyer to match a higher NWL player.
Now the only thing im really against is playing for a long time in a low NWL level while youre team is capable of easily play 1000 NWL. If you do that then in my opinion you are only there to gather Fast Charges (wich was the old strategy people did in order to gain Fast Charges before the big update). With the current environment there is absolutely no reason to do that and its in-effective. With unlocked parts in the HQ its much more effective to stay in youre appropiate level. With atleast 15 neurons in youre team and 20 fast charges + power plant upgraded you can easily play a full day with ur team so there is no reason to grind Fast Charge at low levels.
The only time i drop in NWL is when i play new aquired Neurons since these are no better then 300 - 500 nwl so you cant prevent that really.
Personally i have always been in favour of a division system in wich you can advance with youre team. This is something i suggested a year ago already before the big update and was something i hope they would implement. However i also realize with the current variables and the way it is setup that it will be very difficult to implement something like a division system. You will run into other problems wich could completely kill this game.
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Post by licktastic on Aug 9, 2015 14:23:47 GMT
yall are really missing the point here... the point is...if I'm constantly being paired against much stronger players in lvl, games played, parts, and quality of neuron then how exactly am i to improve my neurons when the only way to get credits is to win games? am I supposed to just pull them magically out of my ass?
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Post by cassiopeia on Aug 9, 2015 16:33:11 GMT
No not really we all know that and we do get ur point, but you should go to the creators instead of here. Like i said in my opinion some sort of division system would be better, but just no idea how to implement that properly since it will give other problems. Even when the matching is fixxed you would still struggle to build up the team, its not something done in 4 weeks time and starting from scratch takes time. Analyse other teams in order to find out how they maximize their results/profit in combination with the neurons/parts they use. There different tricks and strategies to get to a good result.
And for money, i actually have a magic Money tree. ^^
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Post by Turricano77 on Aug 9, 2015 17:44:49 GMT
yall are really missing the point here... the point is...if I'm constantly being paired against much stronger players in lvl, games played, parts, and quality of neuron then how exactly am i to improve my neurons when the only way to get credits is to win games? am I supposed to just pull them magically out of my ass? You can gain credits by producing neurons in your factory. I have mentioned this in the following post: neuronball.freeforums.net/thread/192/fix-matching-system?page=1&scrollTo=840this way you are guaranteed an income of 285 credits per day, if they of a higher level you can sell them for more by putting them on the market. you are best to check out the market and use the filters to see what the current neuron level you have to see go for. I would not try to pull them out of your ass as that could be painful (I hear) You will have to ask Cassio about 'magic Money trees' becuase I don't know how that works either The contact email for game support and questions is: contact@neuronball.com If you need any further advice on how to do this then leave a message here and I'm sure we can help.
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Post by licktastic on Aug 9, 2015 17:54:43 GMT
another thing...they really do a piss poor job of explaining anything about the game or how parts will effect your neurons. A good idea on parts would be a stat basis on how much improvement will be seen. like reaction, range, and team unity. but yea from what i have read on here plenty of ppl have talked to the creators about things and apparently they don't want to do any of any ones idea.lol I am just not a big fan of having to buy a part only to realize that it was completely pointless to buy it.
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