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Post by fcswag on Oct 6, 2015 22:43:17 GMT
My suggestion is that Neuronball should add a feature where you can take control of a neuron and the rest would play normally. You should also be able to switch from neuron to neuron and if you want, not control any. It's just a little suggestion but I hope you consider it!
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Post by slyderz on Oct 8, 2015 18:25:57 GMT
My bots move WAY too fast for me to be able to play effectively as one of them. If I took control of one of my bots it would play rather poorly compared to the AI chip controlling it, so I wouldnt use this option at all.
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Post by Bendered on Oct 9, 2015 7:21:27 GMT
It depends, I can see being a kicker as a useful thing to control, so I'm sure there are other uses.
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Post by Turricano77 on Oct 13, 2015 18:09:33 GMT
I ain't a programmer, but I'm pretty sure that this would be a tricky thing to do on several levels. As slyderz has mentioned, it would be impossible to control when the ball is pinging around like a bullet; once your bots get stronger and faster. You would have no chance of being accurate with direction and shots. If you have a really good internet connection then its possible to control it fast enough. I could see a lot more 'Geomagnetic Storms' happening! It would probably mean a rewrite of the program and I doubt that will occur. The other thing people will want would be a multiplayer option where your mates control one bot on a team. Similar to when playing in a team in Fifa football (soccer) with a load of mates.
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Post by quadrophenia on Nov 4, 2015 17:11:47 GMT
if you are attentive you will see that's the game is not in real live, there is a little delay, few seconds for supports ie, so interactive is very limited
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Post by Bendered on Nov 5, 2015 11:18:49 GMT
Bigger team up games would be nice, like 2v2 with 6v 6 bots each player adds 3 to the their team of 6 bots. No formations just a preset formation for each side. That could be interesting. Maybe random teammates even,.
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Marcelo
Amateur
Posts: 16
Team Name (A-Team): Olivos NC
Team Name (B-Team): Munro NC
Location: Olivos, Argentina
Real Name: Marcelo
Nickname: Chelo
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Post by Marcelo on Nov 5, 2015 17:26:14 GMT
I'm a programmer, and I can tell that while it's not impossible, it's really tricky. I remember trying to play a "normal"game in powerchallenge/powersoccer, was a pain in the ass, one of the participants always had lag, and most of the games ended like 20-0 On top of the lag, and as someone said before, the stronger ans faster the neurons, it's more difficult to control them and the ball.
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