tiskoz
Beginner
I need friends in Neuronball.
Posts: 13
Team Name (A-Team): tiskec1985
Team Name (B-Team): Tiskoz
Location: Green Bay, WI. USA
Real Name: Christopher
Nickname: Tisko
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Post by tiskoz on Oct 24, 2016 22:09:45 GMT
It would be cool if we could sell our boosters we earn for credits. I notice sometimes we get red boosters, or level 2, and so forth. Each booster could have a specific value, and we could sell our boosters for credits. If you think about it, it's fair because we have a less chance of winning the next match if we sell all of our boosters, but if we win, all the better.
What do you guys think? Should we be able to sell our boosters for credits?
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Post by Turricano77 on Oct 25, 2016 20:15:07 GMT
I agree that there should be an option for this, but boosters don't always guarantee wins. Also, many use boosters for repairs so they are saving credits that way too. If your Maintenance Center is upgraded it can repair a lot more percentage-wise.
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tiskoz
Beginner
I need friends in Neuronball.
Posts: 13
Team Name (A-Team): tiskec1985
Team Name (B-Team): Tiskoz
Location: Green Bay, WI. USA
Real Name: Christopher
Nickname: Tisko
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Post by tiskoz on Oct 28, 2016 5:51:15 GMT
I do think that it would be convenient is all. I pretty much never use my maintenance center at all. I concentrate mostly on playfield, bleachers, factory, research. I never usually have to repair, but then again I'm not a real high level yet either. I'm only at level 11. I'm just saying, usually you do get one booster per match, if you win. It would be cool to have the option to sell them, or use them. You even said, using boosters doesn't guarantee winning, so your not really ruining the neuron ball economy this way either.
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Post by gunners2babi on Oct 28, 2016 13:54:46 GMT
Well,I do not agree that, cuz according to me, using booster for maintenance is enough... There are too much ways to make money,selling boosters would be a waste of feature.
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Post by cassiopeia on Oct 28, 2016 18:02:05 GMT
It would be only beneficial for the players in low levels that just start, could give them a little extra helping hand when building HQ or upgrade neurons with new parts etc.
For the bigger players with higher match count they usual save up boosters and use it only to repair or sometime boost in matches. Those players in general have a lot of boosters sitting and waiting and don't really care about credits, atleast I don't. I have roughly 2500 boosters collected over the past few years so I don't mind to sell them for a bit of cash, but I don't really need it either so yeah I don't mind if its possible to do so since I think it can help the smaller/new players.
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tiskoz
Beginner
I need friends in Neuronball.
Posts: 13
Team Name (A-Team): tiskec1985
Team Name (B-Team): Tiskoz
Location: Green Bay, WI. USA
Real Name: Christopher
Nickname: Tisko
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Post by tiskoz on Oct 28, 2016 20:09:50 GMT
Agreed Cass. THIS COULD ALSO SOLVE THE NEVER ENDING PROBLEM WITH THE MATCH UP ISSUE BEING DICTATED BY NWL POINTS. They wouldn't be worth that much, like 25 credits a piece. With higher levels that have not played in forever, would spend them, and upgrade everything, then win a few.. then they'd have the same issue. They'd be at higher levels than themselves because they're so advantaged, then go into a losing spree. This way it will be fair for those on auto play who farm boosters for months. fine, get the credits, then win a bunch, then get put into an advanced area compared to your own. This kind of goes hand in hand with motivation as well. The less frequent you play, the more consequences there are. So, it could solve some issues, just don't make the boosters worth very much.
I know I did a horrible job at explaining this. Try to interpret the best you can lol. I'm autistic.
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